No X-Men, pro-registration heroes only. Yes, I know. Tough. |
It's like the Guess Who? game you know and possibly love, but instead of a set of cards you have three nerds with an intricate knowledge of the Marvel Universe. Here's an easy one:
"I'm a Marvel superhero."
"Are you a mutant?"
"No."
"Do you have a secret identity?"
"Er... not really."
"Have you ever been, or are you currently, dead?"
"...Yes?"
"Are you Hawkeye?"
"Yes."
"But, I mean, was Hawkeye technically 'dead'?"
"F**k off."
Etc, etc...
Flash forward too many hours to around 6:00am the next day UK time. None of us had slept. Jared was now responsible for driving us down a quiet Canadian highway to Sarnia, a few hours South of Toronto, in the wee small hours. Apocalypticly-large snowflakes were falling, the only illumination came from the radio dial, telling us we were listening to some forgotten DJ slowly losing his mind on a country station*.
"I'm a Marvel supervillain."
"Do you typically operate outside of New York City."
"No."
"Balls..."
Etc, etc...
And that, I am firmly convinced, is how Jared stayed awake and avoided driving us off the road to (tragic) early deaths.
I don't have to say that creating a game based on demonstrating superior knowledge of a science-fictional universe as a mechanism for survival is about as nerdy as it's possible for a human to be, do I? No. Good.
*I was half-delirious from lack of sleep by this point, so it's possible I've romanticised this a smidge. Sue me.
I may have to steal this as a game to play on The Sidekickcast podcast, all credit will be given of course
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